/* * tclAsync.c -- * * This file provides low-level support needed to invoke signal * handlers in a safe way. The code here doesn't actually handle * signals, though. This code is based on proposals made by * Mark Diekhans and Don Libes. * * Copyright (c) 1993 The Regents of the University of California. * Copyright (c) 1994 Sun Microsystems, Inc. * * See the file "license.terms" for information on usage and redistribution * of this file, and for a DISCLAIMER OF ALL WARRANTIES. * * RCS: @(#) $Id: tclAsync.c,v 1.6 2001/08/30 07:50:18 davygrvy Exp $ */ #include "tclInt.h" #include "tclPort.h" /* Forward declaration */ struct ThreadSpecificData; /* * One of the following structures exists for each asynchronous * handler: */ typedef struct AsyncHandler { int ready; /* Non-zero means this handler should * be invoked in the next call to * Tcl_AsyncInvoke. */ struct AsyncHandler *nextPtr; /* Next in list of all handlers for * the process. */ Tcl_AsyncProc *proc; /* Procedure to call when handler * is invoked. */ ClientData clientData; /* Value to pass to handler when it * is invoked. */ struct ThreadSpecificData *originTsd; /* Used in Tcl_AsyncMark to modify thread- * specific data from outside the thread * it is associated to. */ Tcl_ThreadId originThrdId; /* Origin thread where this token was * created and where it will be * yielded. */ } AsyncHandler; typedef struct ThreadSpecificData { /* * The variables below maintain a list of all existing handlers * specific to the calling thread. */ AsyncHandler *firstHandler; /* First handler defined for process, * or NULL if none. */ AsyncHandler *lastHandler; /* Last handler or NULL. */ /* * The variable below is set to 1 whenever a handler becomes ready and * it is cleared to zero whenever Tcl_AsyncInvoke is called. It can be * checked elsewhere in the application by calling Tcl_AsyncReady to see * if Tcl_AsyncInvoke should be invoked. */ int asyncReady; /* * The variable below indicates whether Tcl_AsyncInvoke is currently * working. If so then we won't set asyncReady again until * Tcl_AsyncInvoke returns. */ int asyncActive; Tcl_Mutex asyncMutex; /* Thread-specific AsyncHandler linked-list lock */ } ThreadSpecificData; static Tcl_ThreadDataKey dataKey; /* *---------------------------------------------------------------------- * * TclFinalizeAsync -- * * Finalizes the mutex in the thread local data structure for the * async subsystem. * * Results: * None. * * Side effects: * Forgets knowledge of the mutex should it have been created. * *---------------------------------------------------------------------- */ void TclFinalizeAsync() { ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); if (tsdPtr->asyncMutex != NULL) { Tcl_MutexFinalize(&tsdPtr->asyncMutex); } } /* *---------------------------------------------------------------------- * * Tcl_AsyncCreate -- * * This procedure creates the data structures for an asynchronous * handler, so that no memory has to be allocated when the handler * is activated. * * Results: * The return value is a token for the handler, which can be used * to activate it later on. * * Side effects: * Information about the handler is recorded. * *---------------------------------------------------------------------- */ Tcl_AsyncHandler Tcl_AsyncCreate(proc, clientData) Tcl_AsyncProc *proc; /* Procedure to call when handler * is invoked. */ ClientData clientData; /* Argument to pass to handler. */ { AsyncHandler *asyncPtr; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); asyncPtr = (AsyncHandler *) ckalloc(sizeof(AsyncHandler)); asyncPtr->ready = 0; asyncPtr->nextPtr = NULL; asyncPtr->proc = proc; asyncPtr->clientData = clientData; asyncPtr->originTsd = tsdPtr; asyncPtr->originThrdId = Tcl_GetCurrentThread(); Tcl_MutexLock(&tsdPtr->asyncMutex); if (tsdPtr->firstHandler == NULL) { tsdPtr->firstHandler = asyncPtr; } else { tsdPtr->lastHandler->nextPtr = asyncPtr; } tsdPtr->lastHandler = asyncPtr; Tcl_MutexUnlock(&tsdPtr->asyncMutex); return (Tcl_AsyncHandler) asyncPtr; } /* *---------------------------------------------------------------------- * * Tcl_AsyncMark -- * * This procedure is called to request that an asynchronous handler * be invoked as soon as possible. It's typically called from * an interrupt handler, where it isn't safe to do anything that * depends on or modifies application state. * * Results: * None. * * Side effects: * The handler gets marked for invocation later. * *---------------------------------------------------------------------- */ void Tcl_AsyncMark(async) Tcl_AsyncHandler async; /* Token for handler. */ { AsyncHandler *token = (AsyncHandler *) async; Tcl_MutexLock(&token->originTsd->asyncMutex); token->ready = 1; if (!token->originTsd->asyncActive) { token->originTsd->asyncReady = 1; Tcl_ThreadAlert(token->originThrdId); } Tcl_MutexUnlock(&token->originTsd->asyncMutex); } /* *---------------------------------------------------------------------- * * Tcl_AsyncInvoke -- * * This procedure is called at a "safe" time at background level * to invoke any active asynchronous handlers. * * Results: * The return value is a normal Tcl result, which is intended to * replace the code argument as the current completion code for * interp. * * Side effects: * Depends on the handlers that are active. * *---------------------------------------------------------------------- */ int Tcl_AsyncInvoke(interp, code) Tcl_Interp *interp; /* If invoked from Tcl_Eval just after * completing a command, points to * interpreter. Otherwise it is * NULL. */ int code; /* If interp is non-NULL, this gives * completion code from command that * just completed. */ { AsyncHandler *asyncPtr; ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); Tcl_MutexLock(&tsdPtr->asyncMutex); if (tsdPtr->asyncReady == 0) { Tcl_MutexUnlock(&tsdPtr->asyncMutex); return code; } tsdPtr->asyncReady = 0; tsdPtr->asyncActive = 1; if (interp == NULL) { code = 0; } /* * Make one or more passes over the list of handlers, invoking * at most one handler in each pass. After invoking a handler, * go back to the start of the list again so that (a) if a new * higher-priority handler gets marked while executing a lower * priority handler, we execute the higher-priority handler * next, and (b) if a handler gets deleted during the execution * of a handler, then the list structure may change so it isn't * safe to continue down the list anyway. */ while (1) { for (asyncPtr = tsdPtr->firstHandler; asyncPtr != NULL; asyncPtr = asyncPtr->nextPtr) { if (asyncPtr->ready) { break; } } if (asyncPtr == NULL) { break; } asyncPtr->ready = 0; Tcl_MutexUnlock(&tsdPtr->asyncMutex); code = (*asyncPtr->proc)(asyncPtr->clientData, interp, code); Tcl_MutexLock(&tsdPtr->asyncMutex); } tsdPtr->asyncActive = 0; Tcl_MutexUnlock(&tsdPtr->asyncMutex); return code; } /* *---------------------------------------------------------------------- * * Tcl_AsyncDelete -- * * Frees up all the state for an asynchronous handler. The handler * should never be used again. * * Results: * None. * * Side effects: * The state associated with the handler is deleted. * *---------------------------------------------------------------------- */ void Tcl_AsyncDelete(async) Tcl_AsyncHandler async; /* Token for handler to delete. */ { ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); AsyncHandler *asyncPtr = (AsyncHandler *) async; AsyncHandler *prevPtr; Tcl_MutexLock(&tsdPtr->asyncMutex); if (tsdPtr->firstHandler == asyncPtr) { tsdPtr->firstHandler = asyncPtr->nextPtr; if (tsdPtr->firstHandler == NULL) { tsdPtr->lastHandler = NULL; } } else { prevPtr = tsdPtr->firstHandler; while (prevPtr->nextPtr != asyncPtr) { prevPtr = prevPtr->nextPtr; } prevPtr->nextPtr = asyncPtr->nextPtr; if (tsdPtr->lastHandler == asyncPtr) { tsdPtr->lastHandler = prevPtr; } } Tcl_MutexUnlock(&tsdPtr->asyncMutex); ckfree((char *) asyncPtr); } /* *---------------------------------------------------------------------- * * Tcl_AsyncReady -- * * This procedure can be used to tell whether Tcl_AsyncInvoke * needs to be called. This procedure is the external interface * for checking the thread-specific asyncReady variable. * * Results: * The return value is 1 whenever a handler is ready and is 0 * when no handlers are ready. * * Side effects: * None. * *---------------------------------------------------------------------- */ int Tcl_AsyncReady() { ThreadSpecificData *tsdPtr = TCL_TSD_INIT(&dataKey); return tsdPtr->asyncReady; }