/* * Internal interface definitions, etc., for the reg package * * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. * * Development of this software was funded, in part, by Cray Research Inc., * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics * Corporation, none of whom are responsible for the results. The author * thanks all of them. * * Redistribution and use in source and binary forms -- with or without * modification -- are permitted for any purpose, provided that * redistributions in source form retain this entire copyright notice and * indicate the origin and nature of any modifications. * * I'd appreciate being given credit for this package in the documentation * of software which uses it, but that is not a requirement. * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * Environmental customization. It should not (I hope) be necessary to * alter the file you are now reading -- regcustom.h should handle it all, * given care here and elsewhere. */ #include "regcustom.h" /* * Things that regcustom.h might override. */ /* standard header files (NULL is a reasonable indicator for them) */ #ifndef NULL #include #include #include #include #include #endif /* assertions */ #ifndef assert # ifndef REG_DEBUG # ifndef NDEBUG # define NDEBUG /* no assertions */ # endif # endif #include #endif /* voids */ #ifndef VOID #define VOID void /* for function return values */ #endif #ifndef DISCARD #define DISCARD VOID /* for throwing values away */ #endif #ifndef PVOID #define PVOID VOID * /* generic pointer */ #endif #ifndef VS #define VS(x) ((PVOID)(x)) /* cast something to generic ptr */ #endif #ifndef NOPARMS #define NOPARMS VOID /* for empty parm lists */ #endif /* const */ #ifndef CONST #define CONST const /* for old compilers, might be empty */ #endif /* function-pointer declarator */ #ifndef FUNCPTR #if __STDC__ >= 1 #define FUNCPTR(name, args) (*name)args #else #define FUNCPTR(name, args) (*name)() #endif #endif /* memory allocation */ #ifndef MALLOC #define MALLOC(n) malloc(n) #endif #ifndef REALLOC #define REALLOC(p, n) realloc(VS(p), n) #endif #ifndef FREE #define FREE(p) free(VS(p)) #endif /* want size of a char in bits, and max value in bounded quantifiers */ #ifndef CHAR_BIT #include #endif #ifndef _POSIX2_RE_DUP_MAX #define _POSIX2_RE_DUP_MAX 255 /* normally from */ #endif /* * misc */ #define NOTREACHED 0 #define xxx 1 #define DUPMAX _POSIX2_RE_DUP_MAX #define INFINITY (DUPMAX+1) #define REMAGIC 0xfed7 /* magic number for main struct */ /* * debugging facilities */ #ifdef REG_DEBUG /* FDEBUG does finite-state tracing */ #define FDEBUG(arglist) { if (v->eflags®_FTRACE) printf arglist; } /* MDEBUG does higher-level tracing */ #define MDEBUG(arglist) { if (v->eflags®_MTRACE) printf arglist; } #else #define FDEBUG(arglist) {} #define MDEBUG(arglist) {} #endif /* * bitmap manipulation */ #define UBITS (CHAR_BIT * sizeof(unsigned)) #define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS)) #define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS))) /* * We dissect a chr into byts for colormap table indexing. Here we define * a byt, which will be the same as a byte on most machines... The exact * size of a byt is not critical, but about 8 bits is good, and extraction * of 8-bit chunks is sometimes especially fast. */ #ifndef BYTBITS #define BYTBITS 8 /* bits in a byt */ #endif #define BYTTAB (1<flags&FREECOL) union tree *block; /* block of solid color, if any */ }; /* the color map itself */ struct colormap { int magic; # define CMMAGIC 0x876 struct vars *v; /* for compile error reporting */ size_t ncds; /* number of colordescs */ size_t max; /* highest in use */ color free; /* beginning of free chain (if non-0) */ struct colordesc *cd; # define CDEND(cm) (&(cm)->cd[(cm)->max + 1]) # define NINLINECDS ((size_t)10) struct colordesc cdspace[NINLINECDS]; union tree tree[NBYTS]; /* tree top, plus fill blocks */ }; /* optimization magic to do fast chr->color mapping */ #define B0(c) ((c) & BYTMASK) #define B1(c) (((c)>>BYTBITS) & BYTMASK) #define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK) #define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK) #if NBYTS == 1 #define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)]) #endif /* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */ #if NBYTS == 2 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)]) #endif #if NBYTS == 4 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)]) #endif /* * Interface definitions for locale-interface functions in locale.c. * Multi-character collating elements (MCCEs) cause most of the trouble. */ struct cvec { int nchrs; /* number of chrs */ int chrspace; /* number of chrs possible */ chr *chrs; /* pointer to vector of chrs */ int nranges; /* number of ranges (chr pairs) */ int rangespace; /* number of chrs possible */ chr *ranges; /* pointer to vector of chr pairs */ int nmcces; /* number of MCCEs */ int mccespace; /* number of MCCEs possible */ int nmccechrs; /* number of chrs used for MCCEs */ chr *mcces[1]; /* pointers to 0-terminated MCCEs */ /* and both batches of chrs are on the end */ }; /* caution: this value cannot be changed easily */ #define MAXMCCE 2 /* length of longest MCCE */ /* * definitions for NFA internal representation * * Having a "from" pointer within each arc may seem redundant, but it * saves a lot of hassle. */ struct state; struct arc { int type; # define ARCFREE '\0' color co; struct state *from; /* where it's from (and contained within) */ struct state *to; /* where it's to */ struct arc *outchain; /* *from's outs chain or free chain */ # define freechain outchain struct arc *inchain; /* *to's ins chain */ struct arc *colorchain; /* color's arc chain */ }; struct arcbatch { /* for bulk allocation of arcs */ struct arcbatch *next; # define ABSIZE 10 struct arc a[ABSIZE]; }; struct state { int no; # define FREESTATE (-1) char flag; /* marks special states */ int nins; /* number of inarcs */ struct arc *ins; /* chain of inarcs */ int nouts; /* number of outarcs */ struct arc *outs; /* chain of outarcs */ struct arc *free; /* chain of free arcs */ struct state *tmp; /* temporary for traversal algorithms */ struct state *next; /* chain for traversing all */ struct state *prev; /* back chain */ struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */ int noas; /* number of arcs used in first arcbatch */ }; struct nfa { struct state *pre; /* pre-initial state */ struct state *init; /* initial state */ struct state *final; /* final state */ struct state *post; /* post-final state */ int nstates; /* for numbering states */ struct state *states; /* state-chain header */ struct state *slast; /* tail of the chain */ struct state *free; /* free list */ struct colormap *cm; /* the color map */ color bos[2]; /* colors, if any, assigned to BOS and BOL */ color eos[2]; /* colors, if any, assigned to EOS and EOL */ struct vars *v; /* simplifies compile error reporting */ struct nfa *parent; /* parent NFA, if any */ }; /* * definitions for compacted NFA */ struct carc { color co; /* COLORLESS is list terminator */ int to; /* state number */ }; struct cnfa { int nstates; /* number of states */ int ncolors; /* number of colors */ int flags; # define HASLACONS 01 /* uses lookahead constraints */ int pre; /* setup state number */ int post; /* teardown state number */ color bos[2]; /* colors, if any, assigned to BOS and BOL */ color eos[2]; /* colors, if any, assigned to EOS and EOL */ struct carc **states; /* vector of pointers to outarc lists */ struct carc *arcs; /* the area for the lists */ }; #define ZAPCNFA(cnfa) ((cnfa).nstates = 0) #define NULLCNFA(cnfa) ((cnfa).nstates == 0) /* * subexpression tree */ struct subre { char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */ char flags; # define LONGER 01 /* prefers longer match */ # define SHORTER 02 /* prefers shorter match */ # define MIXED 04 /* mixed preference below */ # define CAP 010 /* capturing parens below */ # define BACKR 020 /* back reference below */ # define INUSE 0100 /* in use in final tree */ # define LOCAL 03 /* bits which may not propagate up */ # define LMIX(f) ((f)<<2) /* LONGER -> MIXED */ # define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */ # define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED)) # define MESSY(f) ((f)&(MIXED|CAP|BACKR)) # define PREF(f) ((f)&LOCAL) # define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2)) # define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2)) short retry; /* index into retry memory */ int subno; /* subexpression number (for 'b' and '(') */ short min; /* min repetitions, for backref only */ short max; /* max repetitions, for backref only */ struct subre *left; /* left child, if any (also freelist chain) */ struct subre *right; /* right child, if any */ struct state *begin; /* outarcs from here... */ struct state *end; /* ...ending in inarcs here */ struct cnfa cnfa; /* compacted NFA, if any */ struct subre *chain; /* for bookkeeping and error cleanup */ }; /* * table of function pointers for generic manipulation functions * A regex_t's re_fns points to one of these. */ struct fns { VOID FUNCPTR(free, (regex_t *)); }; /* * the insides of a regex_t, hidden behind a void * */ struct guts { int magic; # define GUTSMAGIC 0xfed9 int cflags; /* copy of compile flags */ long info; /* copy of re_info */ size_t nsub; /* copy of re_nsub */ struct subre *tree; struct cnfa search; /* for fast preliminary search */ int ntree; struct colormap cmap; int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t)); struct subre *lacons; /* lookahead-constraint vector */ int nlacons; /* size of lacons */ };