#ifndef __MYSLANG_H #define __MYSLANG_H #if defined(USE_INCLUDED_SLANG) || !defined (HAVE_SYSTEM_SLANG) # include "../slang/include/slang.h" #else #ifdef HAVE_SLANG_SLANG_H # include #else # include #endif /* HAVE_SLANG_SLANG_H */ #endif enum { KEY_BACKSPACE = 400, KEY_END, KEY_UP, KEY_DOWN, KEY_LEFT, KEY_RIGHT, KEY_HOME, KEY_A1, KEY_C1, KEY_NPAGE, KEY_PPAGE, KEY_IC, KEY_ENTER, KEY_DC, KEY_SCANCEL, KEY_BTAB }; #define KEY_F(x) (1000+x) #define ACS_VLINE SLSMG_VLINE_CHAR #define ACS_HLINE SLSMG_HLINE_CHAR #define ACS_ULCORNER SLSMG_ULCORN_CHAR #define ACS_LLCORNER SLSMG_LLCORN_CHAR #define ACS_URCORNER SLSMG_URCORN_CHAR #define ACS_LRCORNER SLSMG_LRCORN_CHAR #ifdef HAS_ACS_AS_PCCHARS # define ACS_LTEE 0xC3 # define acs() ; # define noacs() ; # define baudrate() 19200 #else # define ACS_LTEE 't' # define acs() SLsmg_set_char_set(1) # define noacs() SLsmg_set_char_set (0) # define baudrate() SLang_TT_Baud_Rate #endif enum { COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_YELLOW, COLOR_BLUE, COLOR_MAGENTA, COLOR_CYAN, COLOR_WHITE }; /* When using Slang with color, we have all the indexes free but * those defined here (A_BOLD, A_UNDERLINE, A_REVERSE, A_BOLD_REVERSE) */ #define A_BOLD 0x40 #define A_UNDERLINE 0x40 #define A_REVERSE 0x20 #define A_BOLD_REVERSE 0x21 #ifndef A_NORMAL # define A_NORMAL 0x00 #endif #define COLOR_PAIR(x) x #ifndef TRUE # define TRUE 1 # define FALSE 0 #endif void slang_set_raw_mode (void); #define doupdate() #define raw() slang_set_raw_mode() #define noraw() #define nodelay(x,val) set_slang_delay(val) #define noecho() #define beep() SLtt_beep () #define keypad(scr,value) slang_keypad (value) #define ungetch(x) SLang_ungetkey(x) #define start_color() #define touchwin(x) SLsmg_touch_lines(0, LINES) #define reset_shell_mode() slang_shell_mode() #define reset_prog_mode() slang_prog_mode() #define flushinp() void slint_goto (int y, int x); void attrset (int color); void set_slang_delay (int); void slang_init (void); void slang_prog_mode (void); void hline (int ch, int len); void vline (int ch, int len); int getch (void); void slang_keypad (int set); void slang_shell_mode (void); void slang_shutdown (void); int has_colors (void); #define move(x, y) SLsmg_gotorc(x, y) #define getyx(stdscr, row, col) \ do { \ row = SLsmg_get_row(); \ col = SLsmg_get_column(); \ } while (0) #define printw SLsmg_printf #define COLS SLtt_Screen_Cols #define LINES SLtt_Screen_Rows #define standend() SLsmg_normal_video() #ifdef UTF8 /* * Patched S-Lang in Red Hat 8.0 expects wchar_t as the argument to addch() * Avoid conversion by using SLsmg_write_nchars(), which takes char* */ #undef addch static inline void mc_addch (char c) { SLsmg_write_nchars (&c, 1); } #define addch(c) mc_addch(c) #else #define addch(c) SLsmg_write_char(c) #endif #define addstr(s) SLsmg_write_string(const_cast(char *, s)) #define refresh() SLsmg_refresh() #define mvaddstr(y, x, s) SLsmg_gotorc(y, x); SLsmg_write_string(const_cast(char *, s)) #define endwin() SLsmg_reset_smg() #define SLsmg_draw_double_box(r,c,dr,dc) SLsmg_draw_box ((r), (c), (dr), (dc)) #ifdef HAS_ACS_AS_PCCHARS # define one_vline() addch(ACS_VLINE) # define one_hline() addch(ACS_HLINE) /* This is fast, but only useful on PC system as it doesn't use Alt_Char_Pairs [] :( */ #else /* This is slow, but works well :| */ # define one_vline() SLsmg_draw_object (SLsmg_get_row(), SLsmg_get_column(), slow_terminal ? ' ' : ACS_VLINE) # define one_hline() SLsmg_draw_object (SLsmg_get_row(), SLsmg_get_column(), slow_terminal ? ' ' : ACS_HLINE) #endif void enable_interrupt_key (void); void disable_interrupt_key (void); #endif /* !__MYSLANG_H */